JACK WHITHAM PhD MEng
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20,000 Light Years Into Space is a steampunk-themed strategy game where you have to manage a steam supply network. It is written in Python and runs on Windows and Linux. It was first released in 2006, and won second prize in the Pyweek game programming competition. It is free software, licensed under the GNU GPL version 2. It is now being distributed with the Debian and Ubuntu operating systems, and you can download it here too. There is a story for the game. Light Years includes an interactive tutorial; you can also read the instructions and a bit of history about Light Years.

 
   
Comments from a Light Years player:
 
Man this is a fun game! ... thanks for writing it!
-- Shae Matijs Erisson
   
 

Files

    
A small steam network in Light Years.

There are three ways to play Light Years:

When all else fails, check the instructions!

Contributors

This official version of Light Years continues to be managed by Jack Whitham, but it now includes code contributions and suggestions from a number of other people: The next version of the game will include code written by the following people: There is no official public code repository for Light Years, so the only way to contribute to the official version is to send your code, graphics, suggestions etc. to Jack Whitham by email. However, because this is free software (GNU GPL version 2), you are welcome to make your own unofficial version or set up your own code repository. Jack would be pleased to link to unofficial versions, and/or merge their content into the official version; if this happens, you always get full credit and retain copyright on your code or artwork.


       
  Copyright (C) Jack Whitham 1997-2010